Nintendo News
The Super Mario Maker 2 game is getting a legendary update. On Dec. 5, a free update to Super Mario Maker 2 for the Nintendo Switch system adds
Link from the Legend of Zelda series as
a playable character, new course parts and a new gameplay mode.
After downloading the Ver. 2.0.0 update,
the new Master Sword item will be available to use exclusively in the 8-bit Super Mario Bros. style. When this new
course part is picked up, Mario will transform into Link, equipped with a new
set of moves like attacking with a sword, shooting arrows and dropping bombs.
In the recently launched The Legend of Zelda: Link’s
Awakening game for Nintendo Switch, Link encounters familiar characters
from the Super Mario games like
Piranha Plants and Goombas, but this time Link is joining a Super Mario game in Super Mario Maker
2!
Transforming into Link using the Master
Sword opens up a whole new world of design possibilities for creators. Using
his arrows, Link can shoot far off switches that Mario would normally not be
able to hit. His new down thrust move with the sword will defeat usually
protected enemies like spike-covered Spinies. And with bombs, some walls that
would normally be impassable by Mario and friends can easily be blown up.
In addition to Link, the update also adds
more course parts and enemies, as well as a new Ninji Speedruns mode, perfect
for players looking for a challenge.
·
Dash Block: Available in the Super Mario 3D World style, the Dash
Block course part gives Mario a major speed burst when stepped on.
·
Frozen Coin: These coins are surrounded
by a block of ice and can only be released if melted by fireballs or other fire
elements, including a certain angry sun.
·
P Block: When a P Switch is hit in the
course, invisible P Blocks temporarily turn into hard platforms, or vice-versa.
·
Spike: This classic enemy coughs up
massive spike balls and launches them at Mario. If used in the snow
environment, Spike will toss snowballs instead!
·
Pokey: The iconic stacked cactus from
multiple Super Mario games joins Super Mario Maker 2 for the first time.
Players can even edit the height of each Pokey.
In the new Ninji Speedruns mode, players
can take on a timed challenge in courses created by Nintendo exclusively for
this mode. Other players’ Ninji Ghosts will run alongside players as they
compete against rivals from around the world. The Ninji Ghosts that appear are
selected from player data at a similar performance level, so players can
gradually improve their performance by running the course alongside other
players’ Ninji Ghosts. Players can also collect stamps by clearing courses and
redeem them in-game to get special Mii costumes.
Each Ninji Speedrun event will run for
about one week, with new courses distributed periodically. During the event,
players will be ranked by their play time in that course. Players can still run
the course alongside Ninji Ghosts and collect stamps even after the event
period has ended.
For more information about Super Mario Maker 2, visit https://supermariomaker.nintendo.com/es/.
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